MAJOR - Custom assets exposed in Verse not working

Hello @Flak,

I re-used the code I previously provided to see if everything else was fixed after seeing Yuza’s answer.

I can confirm that setting these elements as editables WORKS:

  • Custom blueprints
  • Custom textures
  • Custom materials

Unfortunately, there are still elements that DON’T WORK as editables such as:

  • Custom niagaras
  • Custom meshes (as Yuza already said)

If you need more info, I’d be glad to help!

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