Hello @Flak,
I re-used the code I previously provided to see if everything else was fixed after seeing Yuza’s answer.
I can confirm that setting these elements as editables WORKS:
- Custom blueprints
- Custom textures
- Custom materials
Unfortunately, there are still elements that DON’T WORK as editables such as:
- Custom niagaras
- Custom meshes (as Yuza already said)
If you need more info, I’d be glad to help!