# \[Major\]\[Critical\] Restarting UEFN doesnt work. Launch Session Not Working, Editor Not Connected Bug, Push Changes Bug

**URL:** <https://forums.unrealengine.com/t/major-critical-restarting-uefn-doesnt-work-launch-session-not-working-editor-not-connected-bug-push-changes-bug/1673743>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [February 8, 2024, 6:18am UTC](https://forums.unrealengine.com/t/major-critical-restarting-uefn-doesnt-work-launch-session-not-working-editor-not-connected-bug-push-changes-bug/1673743 "2024-02-08T06:18:58Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [August 5, 2024, 4:04am UTC](https://forums.unrealengine.com/t/major-critical-restarting-uefn-doesnt-work-launch-session-not-working-editor-not-connected-bug-push-changes-bug/1673743/14 "2024-08-05T04:04:34Z")

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hi @PledgedRanger  
try reset/change region Est

 ![Eastcoast](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/2/f/22f86d07d0cabf5040a80063c24a18b2f9d1c780.png)

we had so many network errors in past version people keep reporting West coast servers  
make a verse device blank hello and save it push to server using NA-East  
in Creative

[Can you transfer island/project ownership? - General / Issues and Bug Reporting - Epic Developer Community Forums (unrealengine.com)](https://forums.unrealengine.com/t/can-you-transfer-island-project-ownership/1147489/2)

using  
[Creative UEFN Projects (fortnite.com)](https://create.fortnite.com/personal/projects)

In the old log found

```auto
File:…/…/…/FortniteGame/Plugins/GameFeatures/d59b681e-4ceb-1af2-bb0f-9d90e246a9f9/d59b681e-4ceb-1af2-bb0f-9d90e246a9f9.uplugin Error:2
LogValkyrieReferencedContent: Cooking and gathering binaries for Referenced Content ‘/Quixel@fab.com/Qxl16_1_Beach_Boulder’ took 39.38 sec

```

The Fab store had a rebuild we had to go into the content browser and delete all FAB reference link then go back in and add them again

[Slowdowns with FAB assets - General / Announcements - Epic Developer Community Forums (unrealengine.com)](https://forums.unrealengine.com/t/slowdowns-with-fab-assets/1821383)

Fixed now but everyone needs to delete references and then reload references from FAB  
its Beach\_Boulder  
Look at time to load is 30 seconds.  
Delete the link and see if it all loads

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