Bounds scale is also one of the most crucial features for background actors, they are used for WPO for background actors, like for example Impostor LOD’s which fortnite has used since 2018 (Post Page)
With boudsscale override being invalidated this make it IMPOSSIBLE for uefn creators to use these systems for optimizing our projects as WPO starts to not work from far away without bounds scale override.
Secondly boundscscale is needed for any VFX thats in the background that you want to not cull, along with background actors like mountains.