Lustberg UE5 environment

Thank you very much for kind words, Im glad you like it!
The layout of the buildings is pretty much like the real place in Lithuania (Linksmakalnis), that I used as a reference for this environment. Actually I have used the OpenStreetMaps data for roads and buildings. Most buildings are procedurally generated from the base shapes that came from OSM and the roads too.
I have gone through everything by hand of course to make sure everything make sense, fit and don’t overlap.
I additionally added/changed some zones to better suit the environment for a video game. For example I made more roads/paths that connect each zone and added outposts in-between so make it more populated. I also changed the elevation for this zone for more dramatic effect.

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