, On the first page you said that the world settings are not taken into account with the exception of the number of bounces but you also suggest using the Production setting for the lighting quality. Can you explain what each of the settings (Production, High, Medium, Preview.) does to the calculation and quality?.
Also what about the BaseLightmass.ini file, is there anything there we can tweak there?
Speaking of the ini file, perhaps you can add gpu specific settings there that we can tweak to control the quality/speed settings while the gui is available?
Thanks,