Yeah you can… all you have to do is put a rescaled cube (or any other object) on the other side to block the hole.
Using a two-sided material is the worst solution to this problem, it will cause light leaking from shadowmaps
Yeah you can… all you have to do is put a rescaled cube (or any other object) on the other side to block the hole.
Using a two-sided material is the worst solution to this problem, it will cause light leaking from shadowmaps