Lumen reflections abrubptly cuts off in distance

I just want to mention that I had to give up and revert back to RT reflections.

Which is a shame, because now i have to resort to full-quality fallback meshes on all my nanite meshes, which is bloating the perforamance :\

I have tried and tried, but nothing sticks on the far-away reflections, it just doesn’t work.

If anyone should read this in the future and know a tutorial or a solution, please post :slight_smile: