# Lumen not working in the latest update.

**URL:** <https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165>\
**Category:** Feedback & Requests\
**Tags:** unreal-editor-for-fortnite, fortnite\
**Created:** [August 18, 2024, 8:03am UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165 "2024-08-18T08:03:32Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![EB-A2](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/eb-a2/32/907875_2.png) [@EB-A2](https://forums.unrealengine.com/u/EB-A2)\
**Post date:** [August 18, 2024, 8:03am UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165/1 "2024-08-18T08:03:32Z")

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Hello. As of the latest update to UEFN (version 31.00) Lumen for some reason isn’t working on my map. I also don’t know if this issue is only for me and my map or not.

I’ve tried changing the skyboxes form Chapter 5 to 4 and still it wouldn’t work.  
(Scalability setting are set on Epic quality)

Is there a way to fix this issue or is it just a bug?

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**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [August 19, 2024, 4:37pm UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165/2 "2024-08-19T16:37:16Z")

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Hello,

Is your map one that was converted from Creative 1.0 to 2.0?

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<div class="post-metadata">

**Author:** ![EB-A2](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/eb-a2/32/907875_2.png) [@EB-A2](https://forums.unrealengine.com/u/EB-A2)\
**Post date:** [August 20, 2024, 11:08am UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165/3 "2024-08-20T11:08:01Z")

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The map was convered into creative 2.0 in early March or even earlier.

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<div class="post-metadata">

**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [August 20, 2024, 3:29pm UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165/4 "2024-08-20T15:29:25Z")

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There’s been a [lighting issue](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228) that’s popped up for converted maps in 31.00. Although I don’t think the description “Lumen isn’t working” exactly matches.

If your issue is different, consider creating a ‘new issue’ in the bug reporting section of these forums.

Cheers

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<div class="post-metadata">

**Author:** ![EB-A2](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/eb-a2/32/907875_2.png) [@EB-A2](https://forums.unrealengine.com/u/EB-A2)\
**Post date:** [August 20, 2024, 4:07pm UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165/5 "2024-08-20T16:07:17Z")

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I understand. But does that mean a fix is coming in the next update/patch?

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<div class="post-metadata">

**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [August 20, 2024, 4:42pm UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165/6 "2024-08-20T16:42:00Z")

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A staff member mentioned they are “actively working on the issue”, so I’d say odds are good it could be resolved in the next patch. It should be updated in that ‘Known Issues’ thread once the patch goes out.

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<div class="post-metadata">

**Author:** ![EB-A2](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/eb-a2/32/907875_2.png) [@EB-A2](https://forums.unrealengine.com/u/EB-A2)\
**Post date:** [August 20, 2024, 5:14pm UTC](https://forums.unrealengine.com/t/lumen-not-working-in-the-latest-update/1981165/7 "2024-08-20T17:14:51Z")

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Noted.
