Lumen GI and Reflections feedback thread

What is the CVars to reduce this flickering effect, I’m using Raytracing along with the following commands

r.Lumen.ScreenProbeGather.FullResolutionJitterWidth = 5

r.Lumen.ScreenProbeGather.ReferenceMode = 1

Also, when I put in the commands from above, I get this temporal effect, whenever I move the camera in the editor environment? Is there a CVars for reducing this effect?