Hello Everyone,
I am trying to find any information on that issue, without success.
So since 5.1 we are allowed to use reflection on translucent material; Yay!
But is there a way to make the high quality reflection on translucent materials to get softer with the roughness value ? It does work as intended with an opaque material.
Both have the same value (roughness, metallic, albedo etc…) except the one on the left is Translucent and the one on the right is Opaque
Thanks!