Ray Traced Reflections are deprecated and generally don’t integrate properly with many of the engine’s features, like translucency and skylight. We are only developing Lumen Reflections going forward.
Clear chrome/mirror material reflections look blurry for some reason. In Early Access Lumen reflections looked a bit sharper. But in both versions (Early Access and Preview) Lumen reflections look very splotchy.
Thanks for pointing this out, we will investigate. There’s no reason that a mirror reflection on an opaque material should look blurry with Lumen Reflections using Hardware Ray Tracing.