# Lumen GI and Reflections feedback thread

**URL:** <https://forums.unrealengine.com/t/lumen-gi-and-reflections-feedback-thread/501108>\
**Category:** Rendering\
**Tags:** Staff-Pick-UE, unreal-engine, Lumen\
**Created:** [February 22, 2022, 9:01pm UTC](https://forums.unrealengine.com/t/lumen-gi-and-reflections-feedback-thread/501108 "2022-02-22T21:01:05Z")\
**Posts on this page:** 1\
**Showing post:** 1955

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**Author:** ![Miguel1900](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/miguel1900/32/1010694_2.png) [@Miguel1900](https://forums.unrealengine.com/u/Miguel1900)\
**Post date:** [October 21, 2024, 3:26pm UTC](https://forums.unrealengine.com/t/lumen-gi-and-reflections-feedback-thread/501108/1955 "2024-10-21T15:26:35Z")

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Thank you for confirming.  
Reported a year ago in this same thread. 7 months ago ([Unreal Engine 5.4 Preview - #8 by Miguel1900](https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516/8)) they added to the bug tracker ([Unreal Engine Issues and Bug Tracker (UE-200307)](https://issues.unrealengine.com/issue/UE-200307)) and was set to be fixed in 5.5.  
It’s still pending, then @Matthew.Ivey

I think this is a very must have issue to be fixed. I can’t understand why people usually don’t notice it and why it’s a so low priority issue to be fixed.

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