Lumen GI and Reflections feedback thread

Honestly I’m just excited the tech is moving into experimental. It’s always surreal talking about experimental stuff such as this with other devs, and I forget that a lot of the stuff we experiment with isn’t even live yet. I like MegaLights as a name, it’s descriptive and fun at the same time. The main thing I’m excited by is just that we now have a lighting solution that can coherently handle basically anything you can render to screen, and theoretically hundreds of scene lights at once.

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