LowPoly Material

Hello!
I’m wondering if anyone knows how I can achieve a nice triangle / low poly material look. Mostly for the landscape material.
I’m kind of stumped at how to go about this… Either simple triangle textures… but then they might overlap weirdly…
Or some kind of shader that does a simplifications of the textures… but I really dont know how to go about doing that.
Any ideas is welcomed :slight_smile:
Thanks!!!
Vince

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So i was trying to ceil a perline noise to get that random effect. it’s similar to what I want to do. but I need to simplify the edges… Not sure how if there’s a way I can use the poly to make?
If the value is <.3 in the poly it’s invisible. for an example…