Lower latency from input device

When I send data over TCP to the blueprint, I’m getting about 60-80ms of latency before the screen renders that it received the input.

I thought this was a problem with my blueprint at first but then I did a test of timing how quickly the screen shows camera movement via mouse input and I still got 50ms of latency.

In blueprint, how can I lower this time? I’ve been reading into the low-latency frame syncing thing but not sure how to implement that in blueprint.

Any ideas? I’m trying to get sub 50 ms latency.

Update: when I package the project I get 25ms mouse latency but still 80ms for my TCP input latency.