# Low Variance in Rewards email fix?

**URL:** <https://forums.unrealengine.com/t/low-variance-in-rewards-email-fix/1077603>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, fortnite\
**Created:** [April 17, 2023, 3:50am UTC](https://forums.unrealengine.com/t/low-variance-in-rewards-email-fix/1077603 "2023-04-17T03:50:04Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![ScotiferKB](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/scotiferkb/32/924235_2.png) [@ScotiferKB](https://forums.unrealengine.com/u/ScotiferKB)\
**Post date:** [June 12, 2023, 5:03pm UTC](https://forums.unrealengine.com/t/low-variance-in-rewards-email-fix/1077603/19 "2023-06-12T17:03:57Z")

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The best information I can give is to repeat what was previously posted:

> [@General questions about XP calibration](https://forums.unrealengine.com/t/general-questions-about-xp-calibration/1171406):
>
> I have two maps published now and I get the emails regarding calibration every time there is an update to the maps. Probably like many people here my maps don’t get a lot of plays but I would still like the people that do play them to be able to get XP when they play. How exactly does map calibration work? Is there a specific amount of play time that is needed before they are calibrated? Is there anything that Island Creators can do to help the maps get fully calibrated? Beside getting …

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