When I play the game from the Editor within the Selected Viewport, all my control over the Pawn has been lost. Keyboard and mouse control do not work. Nor does anything in VR work for rotating your head, etc.
Only if I hit Alt-S when playing and eject from the pawn can I rotate around the screen with the mouse cursor. Clicking Alt-S to re-possess the pawn leaves me stuck and unable to move the pawn/camera.
I started with a default VR template scene and have not done much to modify it. Previously, both the VR and viewport/keyboard/mouse movement worked fine.
I tried making UI widgets but have disabled these completely while trying to solve the issue. If I make and activate a 2d widget for swapping lighting scenarios, with two widget buttons that show up on screen in the viewport, the cursor DOES respond to that during gameplay. But the minute that I click elsewhere in the screen during gameplay to move the pawn/camera, again there is no response, no pawn movement at all.
And oddly enough, this is not limited to one particular project, but several, including those I have not opened in weeks. And yet there is at least one or two other UE projects that work fine gameplaying from the Editor into the viewport using the cursor.
What is wrong?!
Thank you for any help,