That’s what I’m guessing. Good to hear on 4.5. I haven’t tried the preview but glad it’s more optimized. Actually, now that I’m reading it, can you elaborate about the dynamic reflections? That sounds and once I get a test scene up and running, adding the moveable skylight and reflection spheres and try that out Thanks!
Is there a thread that talks about best practices with reflection spheres and pointing out what not to do especially for performance? But between that and the new Distance Field Soft Shadows, 4.5 is going to be a huge update.