Looking for Female Unreal VR Developers in the SF Bay area

We’re diametrically opposed to a point, so yeah, it’s going to go nowhere.

I’m actually familiar with the differences in male and female experience in VR; neuroscience and psychology in the context of virtual reality is one of my fields of study. It is true that women (and Chinese and Nepalese people) are more susceptible to cybersickness - but this doesn’t reflect the ability of a given individual, it’s more of a statistical probability. The true causes of cybersickness are not really understood, but it is known that women tend to have a wider field of view than men, whereas men tend to have more adaptive depth perception. Realising the former lead to experiments with limiting field of view whilst moving, with promising results for some people, and knowing the latter may mean that men are less affected by vergence-accommodation conflict, potentially limiting their susceptibility to post-VR dysmetria, but there is limited study in this direction at present (nothing has linked vergence-accomodation conflict with post-VR dysmetria to my knowledge, this is somewhat speculation on my part).

I’m actually compiling a pretty hefty whitepaper on these subjects, so if you do know of studies that look at the effect of frame rate on different demographics, I would definitely like to read them!