Women are a huge potential market for VR games, they play a lot of mobile and social games. Trying to be diverse in an emerging field is a really good thing. I’m LGBT and I don’t think games need to cater towards my demographic, but I do love it when we’re included, when LGBT material is included and treated respectfully in games, and when it’s celebrated. But there is no need to include every demographic in every talk. If you are talking about types of games that have demographics where the players are 80% male, trying to bring in a women JUST to have representation isn’t needed. But a panel on why that type of game isn’t appealing towards women players should probably have at least a woman on it. Generally a fresh perspective is always a good thing, games get locked into a lot of ideas that are probably reinforced by the people that make them, because gamers and game developers are often similar demographics.