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Looking for a Volumetric Light/Fog System with different, variable Density + moving speed of the Fog

Hello,

I am looking for a solution, to use Volumetric Light/Fog System with different, variable Density and moving speed of the Fog for my Project.
I did dig the marketplace, Forum and Youtube, but so far I could not right make it out.

These links came close to it:

“Volumetric Fog and Lighting in Unreal Engine 4 | GDC 2018 | Unreal Engine”
https://www.youtube.com/results?search_query=volumetric+light%2Ffog+Unreal+Engine+4

"UE4 My Simple Fog Tool System at Volumetric Fog"https://youtube.com/watch?v=LsnWkLhs8CM
"Volumetric Fog experiment in UE4"https://youtube.com/watch?v=AVyEO3UWQTw
Which solutions or Tutorials are out there?
Is there a downloadable Demo-Project to show?

Please, do let me know.

Best Regards,
Harald

The answer could be the Ryan Brucks tutorial - https://www.youtube.com/watch?v=AVyEO3UWQTw see the description for the link to the tutorial.

Hello,

on my way to the Volumetric Light and Fog, I did discover the following amazing “VolumeWorksplugin 4.22”:

https://sellfy.com/p/FO07/

I did experience great Support given through the developper.
Keeping on my way of discovering.