# Looking for a Roblox developer to build a custom executor/tool

**URL:** <https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320>\
**Category:** Job Offerings\
**Tags:** unreal-engine, question\
**Created:** [September 19, 2025, 8:03pm UTC](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320 "2025-09-19T20:03:05Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Alexander\_Neales](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/alexander_neales/32/1107138_2.png) [@Alexander\_Neales](https://forums.unrealengine.com/u/Alexander_Neales)\
**Post date:** [September 19, 2025, 8:03pm UTC](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320/1 "2025-09-19T20:03:05Z")

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Hi everyone,

I’m currently looking for an experienced Roblox developer who has knowledge of Lua scripting and tool development. My main requirement is a custom script execution tool that works smoothly across platforms (Windows, Android, iOS).

I’ve seen executors like Krnl, Delta, and Fluxus in the community, and while they offer powerful features, I need something more customized and reliable for my own use case. What I’m really concerned about is:

Performance (it shouldn’t slow down the system)

Security (absolutely no malware or hidden issues)

Stability (crash-free experience during execution)

Easy updates (since Roblox updates frequently)

To give you an idea of what I’m looking for, you can check out tools like [Fluxus Executor](https://fluxusteams.com/) . It’s one of the executors that inspired my idea, but I’d like a similar tool with specific adjustments for my project needs.

If you are a developer (or know someone) who has experience in this area, please reply here or send me a DM with:

Your previous projects or portfolio

Skills/tech stack (Lua, C++, mobile integration, etc.)

Estimated timeline & budget expectations

This will be a contract-based project, and I’m open to discussing long-term collaboration if things go well.

Looking forward to connecting with skilled devs 🙌

Thanks!

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**Author:** ![Vollgaser](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Vollgaser](https://forums.unrealengine.com/u/Vollgaser)\
**Post date:** [September 23, 2025, 12:07pm UTC](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320/2 "2025-09-23T12:07:47Z")

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Buddy, this is a Unreal Forum, why are you posting Roblox- only related stuff here?

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**Author:** ![alex3077777](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@alex3077777](https://forums.unrealengine.com/u/alex3077777)\
**Post date:** [November 4, 2025, 3:30pm UTC](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320/3 "2025-11-04T15:30:16Z")

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Yeah, You are right.

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**Author:** ![Jeremy\_Disney](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Jeremy\_Disney](https://forums.unrealengine.com/u/Jeremy_Disney)\
**Post date:** [September 2, 2026, 5:23pm UTC](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320/4 "2026-09-02T17:23:22Z")

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If you’re looking for inspiration, I’d suggest first defining exactly which parts need to be custom rather than trying to support every platform from the beginning.

For example, **[Fluxus Executor](https://officialfluxusteam.com/)** and similar tools can give you an idea of the kind of workflow and compatibility issues you may need to consider, especially when Roblox updates frequently.

For a custom project, I’d prioritize stability and a clear update strategy first, then expand platform support once the core version is reliable. A developer with solid Lua experience plus knowledge of the target platform would probably be a better fit than someone who only has experience with existing executors.

Good luck with the project!

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**Author:** ![Marvel244](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Marvel244](https://forums.unrealengine.com/u/Marvel244)\
**Post date:** [September 4, 2026, 5:37pm UTC](https://forums.unrealengine.com/t/looking-for-a-roblox-developer-to-build-a-custom-executor-tool/2658320/5 "2026-09-04T17:37:57Z")

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Hey this sounds like an interesting project I have experience with Roblox development and Lua scripting, including building custom systems and developer tools. I am particularly interested in the performance, stability and maintainability side of the projectI be happy to discuss the technical requirements and see whether my experience is a good fit Just to clarify, I be comfortable working on legitimate/custom Lua tooling and Roblox development, but I wouldn’t develop an exploit executor intended to bypass Roblox’s security or protections. If your use case is legitimate development/testing, I’d be happy to discuss it further feel free to contact me on discord marvel224
