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Look at bones in animation blueprint not working

I’m trying to make the bone X look at bone Y that has physics enabled with a constraint. The physics works perfectly in bone Y but not the look at in bone X.

I can’t get the look at node to work in the animation blueprint. I can see it updated on the preview and I can see it updating in the editor but when i press play or simulate, the physics work but the “look at” functionality does nothing.

Here’s my setup: