LogPlayLevel: Error: ERROR: System.ArgumentException: Attempt to construct staged filesystem reference from absolute path (/Content/TS_Fireworks/Materials/MI_TS_Fireworks_Solid.uasset). Staged paths are always relative to the staging root.

I was referencing a fireworks particle, but not any more. Not sure what this error means?

LogPlayLevel: Error: ERROR: System.ArgumentException: Attempt to construct staged filesystem reference from absolute path (/Content/TS_Fireworks/Materials/MI_TS_Fireworks_Solid.uasset). Staged paths are always relative to the staging root.

Regards