Can confirm plugin works for 4.10, tested in 4.7.6 before I worked on porting it over to 4.10.
Plugin works like a real charm! OP and ENiKS, you guys are dope
In order to port the plugin successfully in 4.10, you need to replace the WheelLib.lib that is found in G27Plugin/ThirdParty/G27Lib/Libraries folder with a new one that is compiled in Visual Studio 15.
Since the zip file that OP provides do not contain the .cpp and .h files that you need to build for WheelLib.lib, download and unzip the files from ENiKS’s thread. Navigage to the WheelLib folder in the unzipped folder and open WheelLib.vcxproj. Go to the Build tab at the top and select “Configuration Manager”. In the “Configuration” column in the manager, select “Release” from the drop-down list. Ensure that you select the correct platform for which you are building the library, depending on whether you are running 32 or 64-bit UE4. Afterwards, close the manager and select “Build WheelLib” from the Build tab.
Open up your project in the UE4 Editor and select “New C++ Class” from the File tab. Select “Player Controller” and press Next, then create a name for your class and press Create Class. This will trick UE4 into thinking that your project is a code project and create the binaries for you. Create a “Plugins” folder in the same directory as your “Content” folder in your project. Download OP’s zip package and unzip to the “Plugins” folder. As I mentioned earlier, the WheelLib.lib file found in the folder specified above must be replaced with the one you have just compiled. Then, in the VS that has been opened for you after creating your new Player Controller class, go to the Build tab and build your project.
Once again, cheers to OP and ENiKS!
P.S. If both of you have a donation link each, I am more than willing to show a small token of appreciation of the great work
When you say “Create a “Plugins” folder in the same directory as your “Content” folder in your project.” Do you mean your unreal project folder that’s stored in your documents ? Just to check because this method doesn’t seem to work with me.
Also when you say “op’s” zip package you mean the whiten01se one right? I had an issue with that because in that zip file the .lib file is name differently than the wheelLib.lib file, did you still just replace the original file called “LigitecG27Lib.lib”?
Thank you!