When running in VR, the logging terminal begins offscreen, and therefore many logging messages are not displayed to the user. Steps to reproduce:
- Create a new project
- Create a new Pawn Blueprint Class and add a key event (eg. space bar), a for loop from 0 to 9, and a print string function
Running the application in the viewport demonstrates that, as expected, each press of the space bar triggers 10 debug messages to be written to the screen. However, when running the application in VR, multiple presses of the space bar are required for the debug messages to get to the screen.