# Locking camera and background

**URL:** <https://forums.unrealengine.com/t/locking-camera-and-background/473575>\
**Category:** Cinematics & Media\
**Tags:** background, unreal-engine, lock, question\
**Created:** [October 27, 2020, 11:08am UTC](https://forums.unrealengine.com/t/locking-camera-and-background/473575 "2020-10-27T11:08:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_fa4a69e71](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fa4a69e71](https://forums.unrealengine.com/u/anonymous_user_fa4a69e71)\
**Post date:** [October 27, 2020, 11:08am UTC](https://forums.unrealengine.com/t/locking-camera-and-background/473575/1 "2020-10-27T11:08:27Z")

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So I have character BP and I want to prevent camera from moving in Z axis as well as background image, just to let character move left and right and camera follows. I tried [this solution](https://answers.unrealengine.com/questions/235966/how-to-lock-camera-z-axes.html) but it gave me some crazy camera movement. How can I do it?
