Lock physics rotation through blueprint?

Hi, I have a blueprint which spawns a bunch of static meshes with physics enabled. I want to lock the rotation on every axis for every mesh. I know I can do this on a single mesh under the physics tab but it doesn’t look like there is a blueprint node for this to do it procedural. The “Set Constraint Mode” node is perfect for locking position but rotation seems to be missing. Is there a different way to achieve this? Thank you!