# Locate Module Resource Path

**URL:** <https://forums.unrealengine.com/t/locate-module-resource-path/359992>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [June 7, 2016, 7:31pm UTC](https://forums.unrealengine.com/t/locate-module-resource-path/359992 "2016-06-07T19:31:28Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Jerry.Richards](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Jerry.Richards](https://forums.unrealengine.com/u/Jerry.Richards)\
**Post date:** [June 7, 2016, 9:35pm UTC](https://forums.unrealengine.com/t/locate-module-resource-path/359992/3 "2016-06-07T21:35:27Z")

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Thank you Nachtmahr. I’m using a Gameplay / Editor Module, which may be different from the plugin structure:

> **[Gameplay Modules](https://docs.unrealengine.com/5.2/en-US/gameplay-modules-in-unreal-engine/)**
>
> Collections of gameplay classes belonging to a game project compiled into DLLs.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

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