# Loading Screen as a Map, Why Is It Not Good?

**URL:** <https://forums.unrealengine.com/t/loading-screen-as-a-map-why-is-it-not-good/56444>\
**Category:** Community & Industry Discussion\
**Tags:** unreal-engine\
**Created:** [February 25, 2016, 2:36pm UTC](https://forums.unrealengine.com/t/loading-screen-as-a-map-why-is-it-not-good/56444 "2016-02-25T14:36:54Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Aquazi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Aquazi](https://forums.unrealengine.com/u/Aquazi)\
**Post date:** [February 25, 2016, 4:02pm UTC](https://forums.unrealengine.com/t/loading-screen-as-a-map-why-is-it-not-good/56444/2 "2016-02-25T16:02:16Z")

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> **[Menu – In-Game Loading Screen | Shooter Tutorial](http://shootertutorial.com/2015/11/01/menu-in-game-loading-screen/)**
>
> This post is important because it will cover Unreal Engine 4 streaming system which is powerful and everyone should learn how to use it. In this Tutorial I will show you guys how to create in-game loading screen using streaming.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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