Hi,
I am trying to optimize my level switching times and am noticing that just opening a simple map with 4-5 simple actors, meshes and a light, takes a relatively long time in my game.
About 1-2 seconds. In a freshly created game the same load is almost instantaneous.
What causes this?
I have tried to set my Gamemode to ‘None’ and it still works but does not make it any faster.
Does anyone have any ideas why its so slow?
Cheers,