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Loading meshes on vision

Hello everybody!

I’ve started using World Composition, and I’m quite happy with the ability to load levels as I approach them. Trying to go a step further, now I’d love to load the levels that are in my cone of vision, not just the ones I’m close to. How would I tackle something like this, what documentation should I read or how do I enable something like that in Unreal?

Thanks for the info,

Cheers!