Load ExternalSprite

Rama has this wonderful blueprint: Victory Load Texture 2d from File output is a ‘Texture 2d Reference’
this has an output of ‘Texture 2d Reference’ so with this, i can load an image with external path…

So i have this sprite
And a sprite needs a texture file

so, is there any way i can have a dynamic texture? to load on an instance sprite?

something like dynamic materials…

i want to be able to load the external image i loaded with rama to be usable with a sprite