# Load asset from .pak file

**URL:** <https://forums.unrealengine.com/t/load-asset-from-pak-file/398532>\
**Category:** Community & Industry Discussion\
**Tags:** load, pak, unreal-engine, question\
**Created:** [June 9, 2017, 2:23pm UTC](https://forums.unrealengine.com/t/load-asset-from-pak-file/398532 "2017-06-09T14:23:40Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![nyudeb](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@nyudeb](https://forums.unrealengine.com/u/nyudeb)\
**Post date:** [July 25, 2017, 9:03am UTC](https://forums.unrealengine.com/t/load-asset-from-pak-file/398532/5 "2017-07-25T09:03:54Z")

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I found the solution … I was just not on the right process. I am currently stocking my .uasset in a .zip that I download and that I unzip directly into the project. I then use these assets to construct my character.

I use this plugin to unzip my files :

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>
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