# Load a temporary level and return

**URL:** <https://forums.unrealengine.com/t/load-a-temporary-level-and-return/354970>\
**Category:** C++\
**Tags:** level-loading, unreal-engine, dynamic, UE4, CPP, question\
**Created:** [April 21, 2016, 3:44pm UTC](https://forums.unrealengine.com/t/load-a-temporary-level-and-return/354970 "2016-04-21T15:44:29Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![HaxO](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/haxo/32/1008648_2.png) [@HaxO](https://forums.unrealengine.com/u/HaxO)\
**Post date:** [April 21, 2016, 3:48pm UTC](https://forums.unrealengine.com/t/load-a-temporary-level-and-return/354970/2 "2016-04-21T15:48:04Z")

</div>

The Game Instance from @Rama appears to be what you want, It is a pretty simple way to store persistent data between levels.

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