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LNK 2001 and 2019 custom animation node error
Development
Character & Animation
question
,
unreal-engine
,
CPP
anonymous_user_0412fad61
(anonymous_user_0412fad6)
March 3, 2016, 12:28pm
2
I finaly solved it:
Find the file named “(Name of your project).Build.cs”
In the file find “PublicDependencyModuleNames.AddRange”
Add “BlueprintGraph” into the list of strings.
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