# livelinkface面部捕捉，头部能扭动表情无法驱动

**URL:** <https://forums.unrealengine.com/t/livelinkface/564557>\
**Category:** 简体中文 (Simplified Chinese)\
**Tags:** unreal-engine, UE5-0, question\
**Created:** [May 23, 2022, 9:08pm UTC](https://forums.unrealengine.com/t/livelinkface/564557 "2022-05-23T21:08:41Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_22dd87bc](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_22dd87bc](https://forums.unrealengine.com/u/anonymous_user_22dd87bc)\
**Post date:** [May 23, 2022, 9:08pm UTC](https://forums.unrealengine.com/t/livelinkface/564557/1 "2022-05-23T21:08:41Z")

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UE5livelinkface面部捕捉，头部能扭动表情无法驱动  
用metahuamans捏的人，如果正常导入，livelinkface面部捕捉扭头和表情都没问题。  
但是添加主序列后，头部能正常扭动但是没有表情了。新手，求大神赐教！

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**Author:** ![zuyi](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zuyi/32/497118_2.png) [@zuyi](https://forums.unrealengine.com/u/zuyi)\
**Post date:** [June 16, 2022, 1:54am UTC](https://forums.unrealengine.com/t/livelinkface/564557/2 "2022-06-16T01:54:59Z")

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metahuman那里有个livelink subject 你选了没有？ 这里选你live link的源
