LiveLink - how to get messaging in a packaged game?

Oops!

I thought it was as simple as a command-line argument: -messaging

And it is.

On my context something else was not passing through.

To anyone who might struggle on running LiveLink in game, note that a preset with the connection settings is needed (as configured from the in-editor Live Link window) and such preset needs to be activated with an Apply to Client node, as in:

306403-livelink-apply.png