# Linking Crypto++ inside Visual Studio

**URL:** <https://forums.unrealengine.com/t/linking-crypto-inside-visual-studio/341654>\
**Category:** C++\
**Tags:** unreal-engine, CPP, question\
**Created:** [December 16, 2015, 8:59pm UTC](https://forums.unrealengine.com/t/linking-crypto-inside-visual-studio/341654 "2015-12-16T20:59:22Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Shadowriver](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shadowriver](https://forums.unrealengine.com/u/Shadowriver)\
**Post date:** [December 16, 2015, 11:35pm UTC](https://forums.unrealengine.com/t/linking-crypto-inside-visual-studio/341654/2 "2015-12-16T23:35:11Z")

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It won’t work UE4 has it own build system UBT and it ignores all VS configuration, you can configure it in build scripts of your game project and C++ modules

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Not sure if this is updated

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