Hi currently I am using LMB to straight up destroy an actor in my level with a Line trace by channel. However I want to make other object shatter using DMs. I am using the FP template and I have disabled to projectile.
I made my destructible mesh BP and then created an ‘On component hit’ as I have seen in the tutorial. However I can’t seem to get it to work with a line trace. Can anyone help? Heres what I have in my BP in “On Component Hit”.