Line trace the activate events only when overlapping

Hello there!

I’m developing a VR scene, but i’m having some problem with a feature. What i’m trying to achieve is that a floating tile change his location only when the line trace is hitting it, and when the line trace is not hitting anymore the tile, it goes to the old position. I’ve managed to make it move, by calling and interface event, but i’m stucked on the moving back!


Anyone? Up.