Line Trace not normal work on first-person camera

Trace back and up me,my blueprint,(Distance = 100)

That node:

get.JPG](filedata/fetch?id=1776621&d=1592294807)

is supposed to be GetForwardVector.

And I wouldn’t bother with the ‘select vector’ nodes. The system will still be doing a trace, just from 0 to 0, so it wont save any resources.

If you want to stop the trace, you have to stop calling it from tick. That’s where to place the bool.