Line Trace Not Generating Hit Event on the Hit Actor

I already have that set up, my line trace is working fine.

Unless you’re suggesting I need to do something specific with the hit result? Because as far as I’m aware the hit result should appear the same in the Event Hit on the actor itself.

I have tested using print strings and my line trace along with my Hit results on that end are working fine, it returns a true when it’s a blocking hit and the hit actor is also correct.
The issue is that on that actor I’m hitting it is not generating an Event Hit