# Line Trace, Mouse Cursor, and Replication

**URL:** <https://forums.unrealengine.com/t/line-trace-mouse-cursor-and-replication/300165>\
**Category:** Blueprint\
**Tags:** line-trace, Replication, mouse-cursor, unreal-engine, Blueprint, question\
**Created:** [November 30, 2014, 1:02am UTC](https://forums.unrealengine.com/t/line-trace-mouse-cursor-and-replication/300165 "2014-11-30T01:02:55Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![lukaoooo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@lukaoooo](https://forums.unrealengine.com/u/lukaoooo)\
**Post date:** [May 31, 2022, 3:20am UTC](https://forums.unrealengine.com/t/line-trace-mouse-cursor-and-replication/300165/4 "2022-05-31T03:20:20Z")

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I solved my problem

> [@Mouse Cursor Replication](https://forums.unrealengine.com/t/mouse-cursor-replication/431228):
>
> This is my second post about this, and it seems that nobody knows how to fix it i read about this on almost every internet page and still can’t find any possible solution i was hoping that AnswerHub will get my problem solved but unfortunatly not. my problem is to replicate mouse location between client and server. Server : i click to move character move well / perfect ! client see everything character move to the exact same location where server cursor is. Client : click to move NPC didn’t r…

or as I did in my project

in Player controller

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/d/f/edfbf01a0f17141b60685a82593604549d417b8a.png)

in Player Character

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/2/c/92cd644842f274dd1ca028b7c60ad4cfe8cb5ffd.png)

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