Limitations with Animation Montage

Working with Animation Montage`s in UE 4 is realy nice.
But they have one huge limitation/ flaw.

And that is the fact that you can not make the montage start from a spesific section.* “Unless am missing a page from the book.” *
Example:

This works if you always start from RtoL but that’s not always the case.
Both [Montage Jump to Section](https://docs.unrealengine.com/latest/INT/BlueprintAPI/Animation/MontageJumptoSection/index.html) and [Montage Set Next Section](https://docs.unrealengine.com/latest/INT/BlueprintAPI/Animation/MontageSetNextSection/index.html) Nodess do not help. The only solution I have found is to have separate montages but in my mind that defeats the purpose.

It whould be very nice if we got the ability to Start\ Play the Montage from any section.

Thank you for the consideration.

The “Play Anim Montage” has a Starting Parameter.5ce58af8fb52aba64fab67ca38fdaa7caada7d77.jpeg

Ohe wow i cant belive i missed that, when searching for that node in my Animation BP i cant find it.
But doing the same search in Character BP do :wink: anyway that solves the issue! :smiley:

Makes me wonder if i should be move all of the play montage stuff to the character BP…?
Anyways thanks again!

Cheers!