Well, I’m still experiencing this… same problem. Neither static lights work. I’m currently using 4.9.2.
I have a pawn (Hero) and attached to him I have a camera and a spotlight. Since my character is movable, so is my camera and my spotlight.
My project was entirely created on 4.9.2 and I tried to change the light to static (changing, at the same time, my camera and pawn to static), but the light was still not working.
One interesting point to comment is that I have objects with materials that have Emissive Color and their “fake light” is working, although I think the physics behind it is completely different, it seems that the problem is not with lighting stuff up.