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Lightning particle effect: branching from lead beam
Development
Rendering
beam
,
Cascade
,
Blueprint
,
question
,
Materials
,
unreal-engine
,
particle-systems
IceColdNed
(HunterYoung)
April 19, 2015, 7:52pm
5
Thanks for the suggestion. I’m looking into L Systems now, looks quite interesting.
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