Hello, I’m still relatively new here with UE4. What I have is a level where I have just placed 2k trees. Placing the trees with the foliage tool dropped my FPS down to around 35-40. So following a few tutorials and other posts here I changed the lightmap resolution to 4, unchecked “cast static shadows”, and changed my lights to all be dynamic. Now the FPS is back to 110-120 but I’m getting this error for all my instances. What does this mean? How can I fix this? Thank you.
Note: The tree I used is the ScottsPineTall01 from the “Open World Demo” in the marketplace.