this link explains a lot about the one pixel buffer for lightmaps: http://www.reddit.com/r/UE4Devs/comments/246whl/the_most_important_thing_about_lightmaps/
and a “decent lightmap” means, just one that does the job, looks okay, works.
this link explains a lot about the one pixel buffer for lightmaps: http://www.reddit.com/r/UE4Devs/comments/246whl/the_most_important_thing_about_lightmaps/
and a “decent lightmap” means, just one that does the job, looks okay, works.