# Lightmap resolution: Dark artifacts on Static Meshes

**URL:** <https://forums.unrealengine.com/t/lightmap-resolution-dark-artifacts-on-static-meshes/398536>\
**Category:** Rendering\
**Tags:** Shadows, artifacts, unreal-engine, Lightmap, Lighting, Rendering, question\
**Created:** [June 9, 2017, 4:59pm UTC](https://forums.unrealengine.com/t/lightmap-resolution-dark-artifacts-on-static-meshes/398536 "2017-06-09T16:59:08Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![hellwitu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@hellwitu](https://forums.unrealengine.com/u/hellwitu)\
**Post date:** [June 17, 2017, 4:17pm UTC](https://forums.unrealengine.com/t/lightmap-resolution-dark-artifacts-on-static-meshes/398536/5 "2017-06-17T16:17:52Z")

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Bump: Could still use some help. Haven’t been able to crack this one yet.

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